Games Design Programmer
& Developer

I build gameplay systems and multiplayer infrastructure in Roblox Studio and Unreal Engine — from grappling-hook physics to the Linux servers that keep a game running.

Core Expertise

Game Development

Roblox Studio and Unreal Engine, gameplay mechanics, and system design.

Programming

Algorithms, data structures, software architecture, and expanding language knowledge.

Server Infrastructure

Ubuntu/Linux environments, server hosting, and DevOps for multiplayer games.